A curated collection of interactive experiences that showcase the intersection of technology, design, and human interaction
A curated collection of interactive experiences showcasing the intersection of technology, design, and human interaction
A comprehensive collection of software and technologies I work with, organized by proficiency and specialization
I'm a technologist and creative generalist, building software, games, tools and interactive systems.
With over 10 years of Unity experience and 6 years of professional work, I've delivered over 250+ projects in the past three years alone across games, interactive media, and real-time systems.
I work across engines, platforms, hardware, and technologies as projects/challenge require, along with custom tools to ease development.
At the core of my work is problem solving with aid of custom tools with simple, logical approaches to bring games and software system to life.
Ready to bring your next interactive vision to life? I'd love to collaborate on projects that push the boundaries of digital experience.
Let's discuss your next project